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History Talk Old Abilities. Known Bugs. Razor, the Lightning Revenant. Lore :. Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence.
Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.
Eric Newsome Responses. Ability No Target. Damage Magical. Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction. Persists death. The Lightning Revenant rules the Underscape with plasmatic power. Notes: Plasma Field interrupts Razor's channeling abilities upon cast. Plasma Field expands and retracts at a speed of , taking a total of 2.
Plasma Field is centered on Razor for the full duration. Provides radius flying vision during the 2. The effect area is a range wide annulus , a ring shape. The ring starts range away from Razor and expands for up to range, reaching a total distance of Together with the damage width, it can hit units up to range away. The visual effect starts at Razor's location and expands for the same distance. This means the visual effect is range behind the damaging ring, and not centered on it.
The damage and movement speed slow are applied upon expanding and upon retracting, so each enemy can be hit twice. The slow debuff fully stacks. The damage and movement speed slow values are based on how far the ring traveled, reaching max values at range. Ability Target Unit. Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.
Cast Animation: 0. Razor's polarity channels electricity into his being, draining the power of his opposition. Notes: Static Link is broken when either unit dies or the link gets stretched more than range. Nothing else can break the link. The distance between Razor and the target is checked right before each damage steal interval. If the distance is greater upon check, the link breaks.
Since the link uses the ability's cast range , cast range increasing effects increase the link break distance as well. Static Link provides shared vision over the target while draining.
Static Link keeps stealing damage even if the target's damage has reached 0. Drains 1. At the end of the sequence, perform a more powerful slash. Claw and Thunder. Hunts his prey using the techniques taught to him by his master and his lupical. Upon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate. Razor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration.
Each Electro Sigil cleared in this manner will be converted into Energy for Razor. The Wolf Within will fight alongside Razor for the skill's duration. Disables Razor's Charged Attacks. Increases Razor's resistance to interruption. Not stackable with Passive Talents that provide the exact same effects. Increases the Level of Lightning Fang by 3. Maximum upgrade level is Increases the Level of Claw and Thunder by 3.
September October April Gentry of Hermitage December 1, — December 22, Ballad in Goblets Leaves in the Wind Playable Characters.
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